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We have achieved a combination of image-based texture mapping and
projective space (pseudo-solid) texture.
This image-based texture mapping is useful for objects defined from volume
datasets.
We have also presented an approach to texture mapping volume datasets based on
multiple semantic constraints. The approach is based on continuous space
mappings to ensure good image quality. It requires only one intervention
by the user, to determine key
points where the texture must match an intermediate image of the original
data. This can also be used to avoid the problem of texture being smeared over
too large an area.
Dr Peiyi Shen prepared his second PhD thesis, arising from this work. It was
successfully examined in 2007.
The papers are available from
our Departmental publications database.
Manipulating, Deforming and Animating Sampled Object Representations,
(2007),
M. Chen, C Correa, S Islam, M. W. Jones, P-Y. Shen,
D. Silver, S. J. Walton and P. J. Willis.
Computer Graphics Forum (accepted).
Texture for volume character animation, (2005, November),
P. J. Willis and P.Y. Shen.
In ACM SIGGRAPH GRAPHITE 2005. pp. 255-264, 461.(1-59593-201-1)
Deforming and Animating Discretely Sampled Object Representations,
(2005, August)
P.Y. Shen , P. J. Willis , M. Chen,
C Correa, S Islam, M. W. Jones, D Silver and S. J. Walton.
In Eurographics 2005. pp. 113-140. Dublin, Ireland.
Texture Mapping Volume Objects, (2005, July),
P.Y. Shen and P. J. Willis.
In Int. Proc. of Vision, Video and Graphics.
Vol. 1, no. 1, pp. 45--52. Edinburgh (3-905673-57-6).
Our presentation at ACM Graphite 05
Our movies from ACM Graphite 05:
movie 1: fully-textured layers, varying transparency
movie 2: same approach, emphasising inner detail
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