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Recent patents
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J.W. Patterson and P.J. Willis, "Method for image processing and
vectorisation" UK Patent Application 0613199.9 (May 2006).
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P J Willis
"Method for effective, easy, and low cost manipulation of
light in digital imaging". UK Patent P40290GB (Sept 2006).
Commercial products influenced by our work
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Colour Raster Operations
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The Atari Transputer Workstation used a
colour raster operation
based on our
tagged colour model.
We worked with the chip
designer and were also able to ensure it supported a full colour
(24 bits of colour and 8 bits of tag) operation.
Reference: Colour raster operations (1988),
P. J. Willis and G W Watters, Computer Graphics Forum,
Vol. 7, no. 3, pp. 151-159.
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2D Vector Animation
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Cambridge Animation Systems
Animo is the
industry-leading animation software package.
Now used by DreamWorks, Warner Studios etc. Our vector drawing
package UltraPaint was a precursor and ensured that we were
actively involved with both Animo and its Animax addition
(below).
Reference: UltraPaint: a new approach to a painting system (1987, May),
P J Willis and G W Watters, Computer Graphics Forum,
Vol. 6, no. 2, pp. 119-124.
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Picture browsers and hierarchical picture storage
Reference: A picture archive browser (1991),
A Hunter and P J Willis, Computer Graphics Forum. vol. 10, no. 1, pp. 49-59
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The web!
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Photo CD and sites like http://www.flickr.com/ now use a similar system.
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We wrote the Animax Library Browser for Animo:
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Multimedia
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Siriol Productions
Internationally-respected animation
studio. We worked alongside them when Animo was being
developed. They are also the creators of Romuald the Reindeer,
on BBC-2 children's TV.
Our input was to the interactive game,
CD-Romuald, released by the Productive Play Company and
sold by
B-DAG.COM.
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Graphics Libraries
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Atari Transputer Workstation/Perihelion Software Ltd. We wrote
this library.
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Ferranti ARGS and
VARS products.

Closely involved with various aspects. Used at London Heathrow and
elsewhere. Many thanks to one of the original team, Mark Oakley, for
these historical documents, and also for this
pictureand this
paper.
COMPCON Spring '89.
Thirty-Fourth IEEE Computer Society International Conference:
Intellectual Leverage, Digest of Papers.
San Francisco, CA, USA.
27-Feb-1989 to 3 Mar-1989.
pp. 275-280.
ISBN: 0-8186-1909-0.
INSPEC Accession Number: 3406222
DOI: 10.1109/CMPCON.1989.301941.
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Long Ago and Far Away
In the 1970s, before Silicon Graphics were even founded,
we produced and patented the frst real-time hardware engine
for scan-converting flat-shaded
polygons. Based on the DDA technique
it also had parallel rendering engines and depth-based occlusion.
The SGI Iris 3000 (1985)and the Apollo DN570 were commercial
products producing flat-shaded polygons. THE SGI GT (1988) and
Apollo DN590 were commercial products with multiple rendering
processors.
The DDA technique continued to be used in the SG Reality Engine, finally being
replaced in 1997 by the Infinite Reality Engine. This used linear equations,
a feature demonstrated in versions of the PixelPlanes architecture.
References
Improvements in display apparatus for controlling raster scan displays,
(R L Grimsdale, P J Willis and A A Hadjiaslanis),
Patent Specification GB1532275, January 26th 1977.
Use of a surface oriented colour raster display in computer generation
of images for flight simulators,
P J Willis, A Akinde, R L Grimsdale, A Hadjiaslanis and D J Woollons,
Proceedings of the International Conference on Displays for Man-Machine
Systems, University of Lancaster, April 1977. IEE Conference Publication 150.
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