Interface Summary |
IEditableElement |
the IEditableElement interface defines methods for use when visually editing an object, so each construct
in our .lap files is represented as some object that implements this interface, so when it
is selected in the IDE the right sequence of actions to present this on the GUI is taken. |
ILAPReader |
The ILapReader interface defines methods that all classes that read in
BOD behaviour specifications must implement. |
IListOrganiser |
The IListOrganiser interface is intended to encapsulate the rearranging functionality that comes with
constructs in the rendered tree that make use of the grouping abilitiy in the code. |
INamedElement |
Certain elements in our LearnableActionPattern object have names that are referenced
by other objects for the purposes of inter-dependance/invocation. |
IPrimitiveReader |
A Primitive Reader is an object that can produce a list of actions or
senses from an input file. |
IRenderer |
Objects that impelement IRenderer are used to provide pluggable
painting support for diagrams, so that various styles can be implemented
for the same information to be displayed in different ways. |
Class Summary |
ActionElement |
An action element is either an action primitive or composite name, or
alternatively is a boolean sense primitive, possibly with a value and
predicate. |
ActionPattern |
An Action Pattern is a name, interval and a sequence of action elements |
Competence |
A competence is a named list of lists of competence elements with a goal and
an interval |
CompetenceElement |
A Competence Element is is a named trigger and an action, along with an
optional number of retries. |
Configuration |
The configuration class encapsulates the abilities to modify
program settings and attributes and store them to file. |
ConsoleWriter |
The console writer class encapsulates a single function to make accesing
the console text panel for the file easier. |
CurrentLineHighlighter |
This class can be used to highlight the current line for any JTextComponent. |
DestructiveListOrganiser |
A simple list organiser object for providing simple "delete me" functionality |
Documentation |
The Documentation construct exists to hold version information that
is held in a standard structure at the start of the file. |
DotLapReader |
The DotLapReader reads in lisp-formatted .lap files and then produces a
completed LearnableActionPattern object representing the contents of the
file. |
DotLapWriter |
DotLapWriter is responsible for exporting our learnable action pattern object
as a .lap file. |
DriveCollection |
A (RealTime/Discrete Time) drive collection is a named goal and a set of
drive elements that work to achieve that goal. |
DriveElement |
A Drive Element is a name, a trigger list of action elements and a named
action, and an optional timeout for scheduling frequency |
HorizontalListOrganiser |
The horizontal list organiser is used for arranging elements within action patterns,
triggers and goals. |
JAbode |
JAbode is the main GUI (i.e. |
JAbout |
|
JColorSelectButton |
A simple GUI class for the selection of colours. |
JColorSelectForm |
Another simple GUI class, this time for picking colours and whatnot. |
JDiagram |
A GuiDiagram is a diagramatic rendering of a JTreeNode hieararchy |
JEditorWindow |
The JEditorWindow is where we edit files. |
JEngineInput |
Another overly simply UI widget, this time it's an input box pair for getting
paths/names for engines in the configuration panel. |
JManual |
Used for displaying the online help system. |
JOptionsScreen |
JOptionScreen represents a panel for providing basic configurability to the program,
fetching configuration settings and writing changes back using a small armada of widgets
designed for things such as colour configuration etc. |
JTreeNode |
The JTreeNode encodes a semantic relationship between editable elements of the
Learnable Action Pattern files, and is used primarily for the organisation of
such elements before rendering them. |
LearnableActionPattern |
A LearnableActionPattern encapsulates the various constructs within the LAP file
as an arraylist of elements which are drive collections, action patterns and competances |
LispBlob |
Provides simple API for dealing with lisp code in a string and enables
us to readily break the lists down into items. |
LispPrimitiveParser |
Reads Primitives from .lisp files |
MDIDesktopManager |
Private class used to replace the standard DesktopManager for JDesktopPane. |
PrimitiveManager |
A PrimitiveManager is an object that provides an abstraction
to interface with a list of objects that produce primitive lists |
PrintDiagramRenderer |
The standard diagram renderer is useful for producing coloured displays of
the node hierarchy in a top to bottom, left to right non-proportional tree
structure. |
PrintUtilities |
This class uses code taken from TheCodeProject.com, please
support open software development by releasing upgrades and
improvements back into the wild. |
PythonPrimitivesParser |
Provides a simple abstraction for loading primitives from a .py file. |
SplashScreen |
SplashScreen is the class for pre-initialization of the various classes used by
the software at launch time. |
StandardDiagramRenderer |
The standard diagram renderer is useful for producing coloured displays of
the node hierarchy in a top to bottom, left to right non-proportional tree
structure. |
TimeUnit |
A TimeUnit is a measurement of time with two attributes, the interval and the
unit of measurement. |
VerticalListOrganiser |
When arraylists of arraylists of anonymous elements are laid out as
a single vertical list, we use this class as the list organiser in
order to facilitate the rearranging. |
WindowMenu |
Menu component that handles the functionality expected of a standard
"Windows" menu for MDI applications. |