Mark |
Handed
Out |
Due |
||
1 |
Labyrinth of Dooom: Reading & using maps | 10% |
23 February |
9 March |
2 |
Labyrinth of Dooom: Networking and multiple concurrent agents in one dungeon | 10% |
9 March |
23 March |
3 |
Labyrinth of Dooom: GUIs to show your friends & family | 25% |
23 March |
16 April demoed in lab 19-23 April |
4 |
Back on the surface: Databases & The Web | 5% |
20 April |
done in lab 26-30 April demoed in lab 3-7 May |
Exam |
50% |
May |
Specific Criteria | Marks |
Out
Of |
|
Specification |
Requirements |
|
10 |
Test plan |
10 |
||
Code |
Formatting |
10 |
|
Commenting |
10 |
||
Correctness of Map Reading |
10 |
||
Bot Intelligence |
30 |
||
Results & Analysis | Testing & Report |
10 |
|
Analysis of Bot algorithm |
10 |
||
Penalties e.g. no instructions, does not compile, difficult to test, failure to encapsulate the game engine map from the AIbot, platform dependencies |
Explanation: |
(20) |
|
Total |
100 |