Publications and presentations
Papers
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Daniel Gooch & Leon Watts (to appear).
'Up Close and Personal: Social Presence in Mediated Personal Relationships'
in the Proceedings of
'HCI2011 Health, Wealth and Happiness', 25th BCS Conference on Human-Computer Interaction
DOI: http://ewic.bcs.org/category/15375
Abstract:
The likes of clarity and efficiency are good communication concepts for designers and evaluators of
business communication tools. They make little sense, however, when the design context of an interactive
system is the support of a personal relationship. What matters then is that people feel they are ‘there’
for one another. This paper describes a new way of understanding Social Presence in technologically
mediated communication by relating it to a well-established psychological relationship construct: Closeness.
We propose a model whereby an individual’s long-term feeling of Closeness to others is influenced by
communication events that are invested with a sense of Social Presence, as a function of the background
level of psychological Closeness. Thus each communicative act, and its associated feeling of Social
Presence, has an impact on the feeling of Closeness. We report a three-week-long study during which
18 participants reported daily ratings of Closeness, and communication-event ratings of both Closeness
and Social Presence. Our findings are consistent with the model we propose, suggesting that systems for
intimate relationships require consideration of both Social Presence and Closeness. We further consider
methodological and measurement issues in the realm of personal relationships, and the expanding remit of
HCI design as an active contributor to the world of experience and feelings.
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Daniel Gooch & Leon Watts (to appear).
'A Design Framework for Mediated Personal Relationship Devices'
in the Proceedings of
'HCI2011 Health, Wealth and Happiness', 25th BCS Conference on Human-Computer Interaction
DOI: http://ewic.bcs.org/category/15375
Abstract:
Substantial numbers of people carry out intimate relationships at a
distance. These people have to utilise a variety of communication
technologies in order to maintain their relationship. Although a number
of communication technologies have been developed to help maintain an
emotional connection between remote couples, there has been no
comprehensive consideration of the design space that these technologies
are developed within. We present here a proposed design framework for
intimate communication devices. The intention is to highlight the
decisions designers have to make when coming up with new communication
systems and provide a more formalised system for considering the issues
involved.
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Daniel Gooch & Leon Watts (2011).
'The Magic Sock Drawer Project'
in
Proceedings of the 2011 annual conference extended abstracts on Human factors in computing systems ISBN: 978-1-4503-0268-5
DOI: http://dx.doi.org/10.1145/1979742.1979613.
Abstract:
We describe the design of a intimate communication system, the Magic
Sock Drawer. The system allows close friends to send drawn or typed
digital notes to one another which are then automatically printed at the
other end. The system allows us to investigate a number of design
decisions that will have an impact on how communication systems create
feelings of closeness between remote partners. The four design concepts
explored include 1-to-1 communication, personalization, tangibility and
location. We present the results of a 6-week pilot study using the
system and the impact it has had on the study participants’
relationship.
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Dove, J.A.; Eubanks,D.L; Panteli,N.; Watts,L.A. & Joinson,A.N. (2011).
'Making an Entrance 2.0: The Linguistics of Introductory Success in Virtual Communities'
In Proceedings of the 44th Annual Hawaii
International Conference on System Sciences, January 4-7, 2011, Computer
Society Press. ISBN: 978-0-7695-4282-9.
DOI: doi.ieeecomputersociety.org/10.1109/HICSS.2011.290
Abstract:
Virtual communities depend on members, and more
specifically new members, for their lifeblood. To become a member of a
virtual community, one must introduce oneself to the group, and be
accepted as a member. We present here a series of two linguistic studies
investigating newcomer introductions in seven Web 2.0 online
communities. In the first study, we successfully developed a logistic
regression model that differentiates introductions from random messages
with 82.5% accuracy using 12 linguistic markers. In the second study we
correlated linguistic features of introductory messages with measures of
their success. Increased usage of 1st person singular pronouns and past
tense words in introductions was associated with greater success. Higher
levels of first person plural and present tense words in introductions
was associated with reduced success. Although these linguistic markers
have effect across groups, there is evidence to suggest that some
markers might vary between groups, depending on whether a dedicated
introductions subforum is provided.
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Daniel Gooch & Leon Watts (2010).
'Communicating Social Presence Through Thermal Hugs'
in the Proceedings of
SISSI2010, First Workshop on Social Interaction in
Spatially Separated Environments pp. 11-20, at UBICOMP'10
Abstract:
Social Presence is the concept of 'being there', of emotional connectedness to
another person. As relationships are increasingly formed by spatially disparate partners, supporting social presence has become more important. As
many intimate acts involve touching, this paper investigates the impact that
heat, one aspect of touch, has upon social presence. This is presented in the
form of a thermal hug. Our findings indicate that there was a significant difference
in terms of social presence between those that received thermal 'hugs'
and those that did not.
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Matt Billings & Leon Watts (2010).
'
Understanding Dispute Resolution Online: Using Text to Reflect Personal and Substantive Issues in Conflict.
'
In the Proceedings of ACM CHI2010, Atlanta, GA, USA. pp. 1447-1456
http://dx.doi.org/10.1145/1753326.1753542
Abstract:
Conflict is a natural part of human communication with
implications for the work and well-being of a community. It
can cause projects to stall or fail. Alternatively new insights
can be produced that are valuable to the community, and
membership can be strengthened. We describe how
Wikipedia mediators create and maintain a ‘safe space’.
They help conflicting parties to express, recognize and
respond positively to their personal and substantive
differences. We show how the ‘mutability’ of wiki text can
be used productively by mediators: to legitimize and
restructure the personal and substantive issues under
dispute; to actively and visibly differentiate personal from
substantive elements in the dispute, and to maintain
asynchronous engagement by adjusting expectations of
timeliness. We argue that online conflicts could be
effectively conciliated in other text-based web
communities, provided power differences can be controlled,
by policies and technical measures for maintaining special
‘safe’ conflict resolution spaces.
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John Collomosse, Graham McNeill & Leon Watts (2008)
'Free-hand Sketch Grouping for Video Retrieval'
ICPR2008 the 19th International Conference on Pattern Recognition, Tampa, Florida. USA. December 2008.
ISBN: 978-1-4244-2175-6
Abstract:
We present an algorithm for extracting object descriptions from free-hand sketches of remembered
scenes, drawn as video retrieval queries. Our sketches
depict scene content, as well as indicators of motion.
We report an exploratory study investigating how people
sketch to depict recalled events. We incorporate several
observations from this study into the design of a
novel sketch parsing algorithm. We draw upon a temporal
HMM classifier to recognise common pictograms,
and graph-cut to identify more general objects.
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Matt Billings & Leon Watts (2007).
'
A safe space to vent: Conciliation and conflict in distributed teams.
' In Bannon et al. (eds.) ECSCW 2007
Proceedings of the 10th European Conference on Computer-Supported Cooperative Work,
Limerick, Ireland, 24-28 September 2007. Springer Verlag. pp. 139-138.
ISBN: 978-1-84800-030-8
Abstract:
This paper considers the nature of conflict in relation to the
environments within which distributed teams cooperate. Effective
conflict management can bring great benefits to distributed teams, while
inadequate conflict resolution strategies can incur significant personal
and resource costs. The increased geographical, cognitive and emotional
distances between members can stimulate and amplify conflict. Parties
may display disinhibited behaviour (flaming) or may be reluctant to
accept reconciliatory overtures (low trust). These factors can be
attributed to the impact of communication technology on social
structures that underlie interaction. Shifting to face-to-face meetings
can be impractical or involve prohibitive cost, so it is important to
establish how best to deal with conflict in technologically-mediated
settings. Dispute resolution practitioners (conciliators) have evolved
strategies and techniques to construct and regulate safe
spaces; settings that are conducive to finding creative solutions
to entrenched conflicts. Building on interviews with expert
conciliators, we discuss the potential for learning from the structure
and constraints of conciliation environments in order to improve
conflict management through technologies.
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Matt Billings & Leon Watts (2006)
The Model of Relational Communication:
explaining difficulties encountered through the use of technology in alternative dispute resolution.
Presented at 8th Australian National Mediation Conference.
Hobart, Tasmania 2nd - 5th May 2006.
Abstract: With the ‘bandwidth problem’ all but eliminated and the cost of
hardware and software declining sharply, the time should be ripe for
the use of computer technologies in alternative dispute resolution
(ADR). However, many practitioners still appear reluctant to adopt
this technology. Computer-Mediated Communication (CMC) research has
produced a body of evidence to suggest that the presence of technology
has a distorting effect on the way that people create and maintain
relationships. It is likely that this distortion restricts or skews
practitioner’s skills, and is responsible for the reluctance to use
computer technology in ADR. We distinguish between ‘active’ (human) mediation, in which
the mediator reflexively alters communication between parties, through
continual assessment of their impact on the existing relationship; and
‘passive’ (technological) mediation, which alters communication through
the medium’s inherent properties, regardless of context. It is this
paper’s contention that it is the interaction between these two forms
of mediation that is responsible for the difficulties that
practitioners encounter when attempting to mediate using computer
technology.
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Carljohan Orre & Leon Watts (2006)
A Practical Sense of Knowing: Exploring Awareness Strategies in a Mobile Workplace.
In P. Hassanaly , T. Herrmann, G. Kunau and M. Zacklad (Eds.)
Cooperative Systems Design: Seamless Integration of Artifacts and
Conversations - Enhanced Concepts of Infrastructure for Communication
Volume 137 Frontiers in Artificial Intelligence and Applications.
Amsterdam: IOS Press. ISBN: 1-58603-604-1. pp239-254.
Abstract: This paper presents and discusses strategies used by homecare
workers to establish and maintain awareness in a mobile workplace. It capitalizes
on data derived from a longitudinal translocal ethnographic study of homecare and
the utilization of mobile technology. The study exposes two distinct dimensions of
the work context, denoted the Case and Base dimensions, which are used as
vehicles to describe situations of collaborative practice that occur (1) in a
coordination meeting, (2) on a homecare visit, and (3) in an on-the-fly ‘illicit’ use
of mobile technology. We propose a new conception of collaborative awareness as
a 'practical sense of knowing'. Findings from the ethnographic study are consistent
with a well-worn distinction between “knowing that”, declarative knowledge, and
“knowing how”, procedural knowledge. Conventional structures of organizational
control, encoded both procedurally and as declarations of responsibility, are
routinely broken and reformed. This happens as workers devise new strategies in
order to maintain the keen sense of their collaborative situation required to sustain
an orderly workplace>
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Nicholas Ducheneaut & Leon Watts (2005)
In Search of Coherence: A Review of E-Mail Research.
Human-Computer Interaction, Vol. 20, No. 1&2, Pages 11-48
LEA ISBN: 1-58603-363-8.
Abstract: E-mail research encompasses a vast and diverse body of work that
accumulated over the past 30 years. In this article, we take a critical
look at the research literature and ask two simple questions: What is
e-mail research? Can it help us reinvent e-mail? Rather than defining an
overarching framework, we survey the literature and identify three
metaphors that have guided e-mail research up to this day: e-mail as a
file cabinet extending human information processing capabilities, e-mail
as a production line and locus of work coordination, and, finally,
e-mail as a communication genre supporting social and organizational
processes. We propose this taxonomy so that designers of future e-mail
systems can forge their own direction of research, with knowledge of
other directions that have been explored in the past. As an illustration
of the possible future work we want to encourage with this review, we
conclude with a description of several guidelines for the reinvention of
e-mail inspired by our journey through the literature.>
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Dearden, A.; Walker, S. & Watts, L. (2005)
'
Choosing the right allies for critical computing',
In Olav W. Bertelsen, Niels Olof Bouvin, Peter G. Krogh & Morten Kyng (eds.)
Proceedings of the 4th decennial conference on Critical computing: between sense and sensibility, Aarhus, Denmark.
August 2005.pp.133-136.ACM Press.
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Leon Watts, Yanuar Nugroho & Martin Lea (2003)
Engaging in Email Discussion: Conversational Context and Social Identity in Computer-Mediated Communication.
In G.W.M. Rauterberg, M. Menozzi and J. Wesson (Eds.)
Proceedings of INTERACT'03
Amsterdam: IOS Press ISBN: 1-58603-363-8. pp. 559-566.
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Leon Watts & Emmanuel Dubois (2001)
Managing Visibility in Ubiquitous Multimedia Communication Environments
People and Computers XV, Proceedings of the HCI'01 Conference, p.65-82.
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Nicholas Graham, Leon Watts, Gaelle Calvary, Joelle Coutaz, Emmanuel Dubois & Laurence Nigay (2000)
A Dimension Space for the Design of Interactive Systems Within their Physical Environments
Proceedings of DIS'00: Designing Interactive Systems p.406-416.
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Andrew Monk & Leon Watts (2000)
Peripheral Participation in Video-Mediated Communication
International Journal of Human-Computer Studies v.52 n.5 p.933-958.
Presentations
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Daniel Gooch & Leon Watts (2011).
'Understanding Social Presence'
in the Proceedings of
ISPR2011 - the Annual Conference of the International Society for Presence Research
Edinburgh, Scotland. October 26 – 28, 2011.
ISPR Proceedings Archive
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Daniel Gooch & Leon Watts (2011).
'YourGlove'
Poster presentation at
'HCI2011 Health, Wealth and Happiness', 25th BCS Conference on Human-Computer Interaction
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Billings, M. & Watts, L. (2007): Expanding the toolbox: computer-mediated communication and mediation practice
Presented at The Fifth UN Forum on Online Dispute Resolution, University of Liverpool, Liverpool. 19 - 20 April 2007.
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Billings, M. & Watts, L. (2007): How does computer-mediated communication change the way that we interact?
Presented at SET for Europe 2007, House of Commons, Westminster, London. 19 March 2007.
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Watts, L.A. & Reeves, A.J. (2006)
'
Identity, Understanding and Design of Communication Facilities in CSCW Systems.'
presented at the
workshop on Design and Computer Supported Cooperative Work
at the ACM CSCW 2006 Conference, Banff, Alberta, Canada. November 2006.
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Billings, M. & Watts, L. (2005): Conflict, conciliation and computers: how mediation may alter the perception of difference
Presented at Conflict Research Society Annual Conference, Sheffield Hallam University, Sheffield. 31 August - 2 September 2005
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Ramondt, L. & Watts, L.A. (2005)
'Sustainability through engagement: Contribution- and Progress-Oriented Strategies as Incentives for Participation.'
presented at Ellis, Halverson & Erickson's
Workshop on Sustaining Community: The role and design of incentive mechanisms in online systems
at the ACM
GROUP2005 Conference, Florida, USA. November 2005.
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Watts, L.A. & Reeves, A.J. (2004)
‘Managing Projections of
Identity in Technological Milieu’, in Workshop on Representations of
Digital Identity, ACM conference on Computer-Supported Cooperative Work,
CSCW’04, Chicago, USA. November 2004.
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